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persona q skills

When user attacks, allies deal more damage to that enemy that turn. (Party), Raises Light resistance for 3 turns. (1 enemy), A medium Cut attack, with medium chance of Curse. (Self), Randomly seals the use of a skill for 2 turns. (Party), Nullifies 1 attack per turn, for 3 turns. Light Phys attack, with medium chance of Confusion. (Party), Raise Bless resistance for 3 turns. Greatly raise Fire, Ice, Wind, and Elec attack strength. Immediate light Phys attack. If unhurt during turn, extra attack activates. Moderately raise chance of causing Binds. Additional attack when a target is bound. (Random foes). Regenerate-type effects (Snacking Art and Regenerate) cap at 15% of max HP restored. Greatly raise physical attack and act first for 3 turns. Decreases all foes Accuracy and Evade for 3 turns. Lasts for 3 turns. Clairvoyance - Reveal nearby treasure boxes, FOEs, and shortcuts. Some are applicable in battle, like healing skills, while others will help you in the labyrinth. If unhurt during turn, extra attack activates. Raise amount of found items at Treasure Spots. (1 Ally), Slight HP restore. User may follow-up user's row's attacks, for 3 turns. The ability to fuse Personas in the Velvet Room is back in Persona Q, and it's one you should use often. This site uses cookies. Mark down spots of interest and tinker with the many cartography options you have. Higher rate of materials drops from enemies. (Party), Raise Curse resistance for 3 turns. One of the navigational skills I frequently used allowed me to spot shortcuts within dungeons before I physically encountered them. Light Phys attack to random targets. In battle only. Light Wind attack. (1 row), Take attacks in place of allies, with reduced damage. Removes stat penalties. Multiple heavy Cut attacks per turn, for 3 turns. The game will offer you suggestions on which Personas to fuse; in my experience, these recommendations are very useful. (1 enemy), Light Elec attack that splashes to either side. Raise critical hit rate for 3 turns. (All enemies), Medium Chance of Agility Bind each turn for 3 turns. Navi Skills: Spotlight - Allow someone to act first for the turn. (Party), Raise Ice resistance for 3 turns. *, Slight HP restore at end of turn, for 3 turns. Lasts for 3 turns. (Party), May powerfully follow-up user's row's attacks for 3 turns. Slightly restore HP at the end of the turn. (All enemies), Full HP restore. (1 enemy), A Bash attack delayed to next turn, stronger for each hit taken. To help get you started, I've included some tips for beginners and lessons learned during my time with the game. Moderately raise attack against enemies with status ailments. Effect lasts for 3 turns. (1 Ally), Zero Set - Skill costs are reduced to 0 for one turn. (1 enemy), Medium Cut attack. Heavy Physical attack (1 enemy) + Tarunda. Foes damaged by this character takes increased damage from allies. Increases party's Accuracy and Evade for 3 turns. Moderate chance to inflict Poison to one foe, Moderate chance to inflict Poison to all foes, Moderate chance to inflict Panic to one foe, Moderate chance to inflict Panic to all foes, Moderate chance to inflict Sleep to one foe, Moderate chance to inflict Sleep to all foes, Moderate chance to inflict Curse to one foe, Moderate chance to inflict Curse to all foes, Moderate chance to inflict Strength Bind to one foe, Moderate chance to inflict Magic Seal to one foe, Moderate chance to inflict Speed Seal to one foe, Moderate chance to inflict Power,Magic and Speed Seal to one foe。, Deploys a Circle that has a mdoerate chance to inflict Panic to all foes, Deploys a Circle that has a mdoerate chance to inflict Poison to all foes, Deploys a Circle that has a mdoerate chance to inflict Sleep to all foes, Deploys a Circle that has a mdoerate chance to inflict Paralysis to all foes, Deploys a Circle that has a moderate chance to inflict Strength Bind to all foes, Deploys a Circle that has a moderate chance to inflict Magic Bind to all foes, Deploys a Circle that has a moderate chance to inflict Agility Bind to all foes, Slightly restores hp, disples negative status and Seals on party, Dispels all negative status effects on one ally, Dispels all negative status effects on party. together at last. (All Enemies), High chance of instant kill. (Party). i would have to say gate to hades since its an almighty attack so it can kill the rare hands easily and it has a high chance of insta kill only problem is that its thanatos exclusive, There are so many skills that I don't think I can names just one. Increases one ally's Accuracy and Evade for 3 turns. (1 row), Medium chance of Paralysis.

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