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pirate druid 5e

If the target fails it's saving throw, the target is blinded indefinitely, and takes 1d6 slashing damage to their eyes each round. The radius of affect for all bombs you make with Explosives Expert increases by 5 feet and they may be thrown up to 40 feet. At 1st level, while wielding a finesse weapon if you’re the target of a melee or melee-spell attack from a target that you are dueling, you may use your reaction to add a +2 bonus to your AC. However you were not a sailor of good repute and you were the d&d pirate background 5e. I always have a plan for what to do when things go wrong. If on land, when enemies enter the aura they provoke an attack of opportunity as if they just passed by you. I am a predator and the other ships are my prey. you might wanna know more about Gladiator arena background 5e. Saving Throws: Dexterity, Charisma Swinging on ropes, restraining things with a chain, catching a ledge with a hook.). Saving Throws Dexterity+5 Tools Thieves’ tools Skills Perception +3 Senses passive Perception 13 Languages Common Challenge 3 (700 XP). You may use this ability once between short rests. Once you use this feature, you must finish a short or long rest before you can use it again. Neither your target nor you may take reactions against any targets but each other. Beginning at 18th level, you are considered an important person in underground black markets. The target must perform a long rest before regaining control of the damaged muscle. RELATED: Dungeons & Dragons: 10 Things Players Do That Annoy Every DM. You have advantage on all Intimidation checks against those who recognize you. Beginning at 15th level, when using the Fencing Adept ability, if you are not hit by the attack, you may either immediately make a single Melee attack against what attacked you, or you may immediately switch positions with what attacked you. You may carry a number of vials of powdered glass equal to your proficiency bonus. When i see something valuable i cant think about anything but how to steal it. Only usable against creatures with physical eyes. Starting at 14th level, word has spread of your terrors. Once someone questions my courage i never back down, no matter how dangerous the situation. RELATED: Dungeons & Dragons 5e Best Artificer Builds. Roll 1d10. Now, you've become a feared pirate in your own right. Press the Generate button and the results will appear below the form. Skills Proficiencies: In Intimidation and also deception you have gained proficiency. You may begin dueling this target at the end of your turn. Firbolg are the only race here to get a +2 wisdom bonus, which is huge; their second stat boost is +1 strength, which isn't ideal but could be useful to melee-oriented builds. A one-stop shop for all things video games. At 9th level, whenever you drop down adjacent to a creature you are not dueling from a height of at least 10 feet, you gain advantage on your next attack made against that creature this turn and deal an additional 3d6 damage if it is successful. Cook. Halflings in their original 5e forms wouldn't make this list as all (they're decent picks, but not the best); it's only with the introduction of the ghostwise halfling in the Sword Coast Adventurer's Guide that they become one of the top picks for a druid. When it comes to leveling are there are a few feats to consider as well; players should keep an eye on Elemental Adept, Mobile, and Observant as good druid feats. If the target is magically healed, it is no longer blind.

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