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rdr2 chapter 3 missions

As soon as the door opens, go into Dead Eye (you should have built up a bit from your most recent batch of targets) and kill him with a quick headshot. After you stealth kill the guy that comes down to look for you, you will get some throwing knives. The men at the gate will tell you that your associates are already down by the stables, so follow the path to get there. During the ride there, just keep pressing the speedup button on your horse. At that point, Micah (ugh) will have a mission available for you, so you need to go talk to him (UGH) in camp. It is very tough, and really tests your skills at the game. It is important not to use any Dead Eye prior to the escape segment, as you want it completely full while you're riding off to make sure you get five quick Dead Eye kills. The final requirement is to catch the escaping stallion within 10 seconds. Beware of the large glass bottle slightly to your left on the bar (circled in the picture below) because enemies like to run over there and if you try to shoot anywhere in that direction there is a chance you'll hit the bottle, miss the enemy, and hurt your chances for 90% accuracy. Gulp. He's a quick guy, for his old age. Finally, the guards will climb back on the coach and start riding away. From there, head back to Rhodes and park the wagon outside the saloon. Follow the trail to get to the front of the Braithwaite plantation. There is a gap between this field and the next one that will be even further right, and you can shoot him easily as he tries to run across between the two. During the chase away from the stagecoach, consider trying to get at least two or three headshots on your pursuers. Once the group splits up, ride to Downes Ranch to complete the mission. Ride back to town as quickly as you can too. Talk to Lenny at the camp to start this mission. If you find any stationary ones, you don't have to use Dead Eye if you prefer not to. Red Dead Redemption 2 Poisonous Trail Treasure Map Locations. Sadie will help here, and there aren't too many, so it shouldn't be too much of a problem to kill the handful of enemies in this area. Who doesn’t? There are absolutely no guards you need to worry about if you do it in this direction, and you are essentially to crouch run the entire time from field to field. While on the journey, you will be attacked by men on horses. Here you should use Deadeye to get five clean headshots. They'll be pinned down on both sides, with enemies both between you and them and enemies entirely on the other side. Sean gets stopped at the gate, but manages to sweet-talk the guard with a little bit of moonshine. You need to use pistols the entire time, which are much more inaccurate than rifles or repeaters. Red Dead Redemption 2 is a big game split into a series of chapters, each containing a different number of main missions.. Use Deadeye to take as many headshots as possible. As soon as the race starts, pull up your map. Prerequisite: Advertising, The New American Art - I. Hosea will be found just outside of camp with the wagon of moonshine. If you shoot them they do that old western thing where they dramatically tumble over the balcony, which is a nice touch. You can't go too fast or Lenny will stop walking and you'll have to go back for him. Once you're close enough, target and toss the lasso to wrangle him back. They are spread across the entire field so be vigilant and take help from your mini-map. Most of these don't save much time at all, but the time limit is so tight that every little bit helps. A good time to get a bunch is during the first round of reinforcements while you're up on the balcony. They flee as soon as they see you, dropping Trelawny behind them. As long as you tap the gallop button in rhythm you are a bit faster than him. The toughest part about this mission is the sheer number of enemies you have to deal with. You'll need to clear out basically every other mission in this chapter to get this one, which will be found right in the center of Rhodes. Once you’re done, recover your weapons by the shed door. So quickly dispatch of the two on the porch using Dead Eye and then head inside. The next room will be empty, but there will be one final holdout hiding in the bedroom in the back. Even worse, Sean is absolutely deadly during this part and can easily steal a kill from you. Each safe has three numbers that need to be cracked. Put him on the back of your horse, and the follow the deputy in to the station. but he knows where he can get it. There is a man hiding behind an overturned couch that will pop out and shoot at you, so be prepared and kill him first. Head to the barn to kill the individuals shooting at you. The stationary guard is hard to sneak past because he is looking right at you, so instead move towards the west and wait for the guard on patrol to move past you. This is extremely easy to complete if you are attempting it on your first playthrough, because you can keep refilling your Dead Eye. Charles chooses to save you rather than betray you. There is one nearby in Rhodes and one much further away over by Strawberry. It isn't a friendly conversation. Dismount your horse when you reach Braithwaite Manor, and then follow Dutch up to the front door. Keep an eye on your mini-map to see where the gunfire is coming from, and then quickly activate Dead Eye and go for some headshot. The first wave will consist of a guy in front of the sheriff's, a guy on the roof of the building to the right, and a guy on top of a wagon in front of you on the right side of the road. Walk over to talk to them, and while they claim not to know where he is, Charles finds his cane on the ground nearby. Go east of the road and ride underneath the railroad. So keep an eye, and once it gets low, open your menu and feed it one of the goodies you have on hand. Both options are identical, so choose either one. He's made you and Dutch deputies with the promise of making that position permanent if you can help him root out the illegal moonshining operation nearby (presumably because he wants to drink it all). As long as you do this part in under six minutes, no lawmen will be waiting outside. This seems like Dutch's boldest plan yet, but Arthur goes along with it for now. Aim at an enemy to lock onto their torso, go into Dead Eye, and then lock on to their head for a guaranteed head shot. The game will tell you when its time to kick the door down, so wait for that and come in with guns drawn. There is no danger along the path there, but you will learn that Beau's family is still quite rich.

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